Kingdoms of Kalamar (d20) : Home of Knights of the Dinner Table, The lands of Tellene defined in the Kingdoms of Kalamar campaign setting . Dungeons & Dragons, D&D, and Dungeon Master are trademarks owned by. The Kingdoms of Kalamar is an official D&D campaign setting by Kenzer & Company. Originally published as an unofficial setting for AD&D in , the d20 . Kingdoms of Kalamar, the first in Kenzer and Company’s Official Dungeons .. It continues to be a generic setting with bits of D&D shoehorned in to fill up space.

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This is a lot of information. You can run a swashbuckling campaign in the Reanaaria Bay area. But the interesting details are all missing, and the klamar style doesn’t help.

You can help 1d4chan by expanding oc. This is followed by a small chapter on prominent organizations in the setting. There is certainly no gunpowder.

Kingdoms of Kalamar: What is it and does it suck?

Having been very impressed with two of the Kalamar modules, I had put this book on my to buy list. The cream of the industry. Otherwise you probably won’t find much of use while I understand that this setting has captured the imagination of a few people you would probably be better kalamae buying whichever original Kalamar book it kzlamar that was so well received Whether you prefer to join raiding parties in the cold barbaric north, step on board a pirate ship in a cosmopolitan bay area, explore ancient cities and dark jungles on a tropical southern isle, wage front-line combat in a matriarchal society battling Imperial legions, journey deep into the harsh desert homes of savage creatures, slip through the shadowed streets of cities ruled by ancient and modern evils, or whatever locale you desire, you can find it here.

Views Read Edit View history. However, if what you want is a lot of setting details, you will not be disappointed. I suppose this is fine, but once I was done with the book, I had no real place jump out as one where I wanted to play in. It’s certainly not “Ass-Kicking”. Even so, that’s a lot of gods. I’d say it’s just as good as any official published setting, possibly even better considering its writers weren’t trying to use it to court novelists as well. It just doesn’t excite me.


The reviews on Amazon gave me a very good sense of what the sourcebooks are like. But, what I’d failed to realize at the time was, that although this book didn’t expand particularly the nature of the games I was playing, it expanded the content fold. A few official 1st party items came directly from Kalamar books, such as the Celerity and Summoner domains.

Pixies get such good spells, especially for level I’m adding this review rather late in the day, and many others before me have kinbdoms the book in depth, and I direct you to the full, balanced reviews Psion and Tuerny in particular for the nitty gritty.

But others may serve as movers and shakers that provide impetus for adventure, and the remainder can at the very least provide some unusual background.

DnDWiki:Kingdoms of Kalamar

The only exception for me is the monster sourcebook, Dangerous Denizensand that only because it gives stats on a d&dd array of cats, large and small. While filled with many of the fantastical elements that roleplayers love, the Kingdoms of Kalamar setting is fundamentally based on realism – within the context of the game, everything makes sense!

The book is sorted into chapters and appendices. Kingdoms of Kalamar Online Store. They learned the art of tier farming from the gnomes, and sailing from the elves, beginning to grow and prosper, colonizing the bay area and becoming great traders. A fairly good comparison can be made with the Sovereign Stone campaign setting book. Barbarian horselords war among each other for control of the cold north, while Slennish cultists kidnap the innocents left behind the lines. The fifth is just a country chart, the six a nomenclature chart names of people in various countriesand the 7th and last is a chart of important NPCs.

To my mind seeing “sorcerer 8” is just about the same as seeing “sorcerer of moderate skill” in the text.

Views Read Edit View history. All in all, I think it was a mistake for me to jump feet first into the setting by buying a large number of books and modules. Kingdoms of Kalamer was first published during 3.


Xenophobic elves patrol the Lendelwood, guarding their ancient city against a threatened human assault. He has increased taxes to almost crushing levels to fuel his military, and has met any insinuations of rebellion brutally.

Still, not too bad. At any rate the chart has character level and that’s it. No, the fate of many innocents depends on you – and you alone. There is a huge amount of detail presented — but not so much that a DM doesn’t have room to maneuver.

Kingdoms of Kalamar – Wikipedia

The illustrations throughout the book are generally nice, but I personally don’t like the mix of color and black and white illustrations, it detracts from a consistent feel to the sourcebook. Flavorful, and gives a feel for the setting, kalamag again, rather oalamar. There are too many gods for my taste, with a total of 54 plus the creator, but I know many people actually kalajar numerous gods. It is in communication with Kalamar to this day and it is thought that if Ek’Kasel could convince Korak it would unite the Young Kingdoms and then kngdoms them over to Kalamar.

August Learn how and when to remove this template message. This section seems to be complete, except for the missing gnomish and halfling languages, providing a firm basis for the GM to do any extrapolation that is needed. Instead you just get a quick blurb on what they look like. The treatment of deities is different in KoK than in most other campaign settings. There is very little in the way of rules material in the book.

Kingdoms of Kalamar

Articles needing additional references from August All articles needing additional references Articles needing additional references from May All kingvoms with unsourced statements Articles with unsourced statements from May The last section is an integrated glossary and index.

They also have some pretty broken spells. Half-orcs, on the other hand, are much rarer. Books compatible with other editions are noted in the full product description.