Items 1 – 24 of 24 Your one-stop online shop for new and vintage RPG products from the top publishers, Add a whole new dimension to your Hellfrost games!. Hellfrost: Player’s Guide – An endless winter is coming years ago: From the frozen far north, beyond the civilized lands with their rollin. DriveThruRPG: Your One-Stop Shop for the Best in RPG PDF Files! Hellfrost: Player’s Guide · Hellfrost Hellfrost: Matters of Faith Standard Edition · Hellfrost: .
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The region guides aren’t that big, only about 12 pages each. Heahwisards work their powerful magics through their staves, but would be lost without them.
From the frozen far north, beyond the civilized lands with their rolling hills and forests, arose a mighty army of frost giants, ice devils, Hellfrost dragons, and fearsome orcs, servants all of the ice god Thrym.
More importantly for paladins and priests, the description includes the sins that in committing would cause either to lose their Powers.
So, my GM had tons of material on the game world on PDF purchased from Triple Ace’s website, but he only had two physical books, I think one was a player’s fpg and the other was more setting oriented. Hellfrost is fun to play in, but I’m not sure if I’d GM it without a plot point campaign. First, whilst it is fantasy RPG that draws on European roots, those roots are not atypical fantasy, for setting can be best described as a pre-apocalyptic, Northern European set fantasy.
The forests continue to freeze, coniferous trees replacing rp ones, Taiga Elves living amongst the former, whilst their cousins, the hearth elves, reside in hellfroxt latter. From what I hear, it’s at least rlg much Fantasy as it is Pirates. Do not submit posts looking for players, groups or games. Armor icy skinEnvironmental Protection against cold onlySmite icicles grow from hands or a held weaponand speed ice-shod feet — all from Frigid Form Spells: South of the Icewall, three human civilisations can be found — the city-dwelling Anari; the rural and clannish Saxa; the tribal and warlike Tuomi; and the nomadic Finnar.
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Halfway, where money can buy power and influence, and where having the right clothes is as important as having the right contacts. Several knightly orders are known across Rassilon. Hopefully that will help you start to make your decision, depending on what sort of storytelling you like.
Both are natural magic rather than arcane or divine magic. From the frozen far north, beyond the civilized lands with their rolling hills and forests, arose a mighty army of frost giants, ice devils, Hellfrost dragons, and fearsome orcs, servants all of the ice god Thrym. Travelling in great caravans throughout this region are the Engros, a diminutive and distrusted race that has the reputation of being thieves and beggars. Huge swathes of the land of Rassilon are permanently covered in ice and snow, and even the temperate lands are not spared the misery of failed harvests, deadly winters, and the dreaded Hellfrost wind.
Magic, as has already been suggested by the character types earlier, comes in numerous forms in the Hellfrost setting. Please refrain from personal attacks and discriminatory racist, homophobic, transphobic, etc. Further, beyond the Hellfrost Bestiary and Hellfrost Gazetteerthe Hellfrost setting is well supported by the publisher.
After reading up on it more, it seems a bit more interesting and varied. For example, Thrym is the god of winter who has risen to prominence as the gods of heklfrost fire and sun, Kenaz and Sigel, have disappeared.
I’m interested in finding out how barbarian heavy it actually is. Each of the gods is fully detailed, from the titles they known as helkfrost the aspects they have domain over to the signature Power and Powers granted.
Reviews from R’lyeh: Cold, Grim Fantasy
Elven Bladedancers and Engro Bludgeoners protect their respective races, whilst druids protect both races and also attempt to protect the wilds from the oncoming Ice Age. Log in or sign up in seconds.
GeekGold Bonus for All Supporters at year’s end: The single book gives just enough detail on the hellfrot locations and society to get things moving, without dwelling on trivia. A thing that worries me about Hellfrost is the amount of stuff for it. For five centuries the winters have grown steadily longer and colder.
There are also weird things such as glass deserts and lava that is actually ice-lava, in that it burns cold instead of hot. It’s lighter in tone than either Sundered Skies or Hellfrost, and the plot point campaign is superb. Lastly, the Lorekeepers are an informal organisation dedicated to finding lost knowledge and ensuring that it is never lost, whilst the Reliquary is more interested in locating, studying, and protecting magic items.
The Roadwardens are an informal organisation dedicated to protecting travellers on the road, whilst the Elven Woodwardens protect the forests. We try to keep the lists below up to date with active subreddits and prune it from time to time.